Cognative Harmonics
Jun. 19th, 2006 11:24 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
So in Oath, we've been working on this plan for ages. And I've been thinking about it, and weighing various ways to implement it, and think it's pretty good. Today, I was talking to
ilhander about the differences between my current Oath character and my previous one, and said something like "for instance, [the old character] would have looked at the plan and said 'you realize foo is a problem, right?'" And we both sort of stopped, and looked at it, and said huh, looks like foo is a problem.
It hadn't occurred to me at all as my new character. As my old character, I spotted it in 30 seconds. I knew they didn't think alike, but I didn't realize *I* don't think alike, depending on which one I'm playing.
Fortunately, the NPCs are likely to point foo out to someone soon, the GMs tell me, so I don't have to worry about breaking character to mention it.
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It hadn't occurred to me at all as my new character. As my old character, I spotted it in 30 seconds. I knew they didn't think alike, but I didn't realize *I* don't think alike, depending on which one I'm playing.
Fortunately, the NPCs are likely to point foo out to someone soon, the GMs tell me, so I don't have to worry about breaking character to mention it.